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LOTR Who really cares?

 Post subject: LOTR Who really cares?
PostPosted: Tue Apr 18, 2006 7:46 am 
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Just out curiosity does anybody really give a crap about new Lord of the Rings miniatures and scenarioes?

The rules are water, they have virtually no flavor, it's just, "I roll a die, you roll a die, if you roll higher you win." That's the card game WAR with dice. It's nothing new, you're just using Gandalf and the Balrog instead of a Jack of Aces versus a Jack of Spades. BFD! :angry :guns04 The whole system is terribly boring.

It's become a kin to the Newest Warhammer 401K game. I miss the days of rolling against stats. What's all this oppose roll garbage.

I think the models are pretty, and I know GW is pimping it because they got screwed by New Line Cinema, but the damned movies have all already been put on DVD Special Editions and such.

I also don't like how at Games Day and for Specilist Games contests you are not allowed to enter any cross converted miniatures. That's crap! :crap

Sorry about the Rant the whole LOTR game just ticks me off.

So seriously, does anybody here play this game or even give a damned about the new Necromancer rules supplement?

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PostPosted: Tue Apr 18, 2006 8:23 am 
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I think the Lord of the Rings books are good. They aren't on my personal list of favorites but I think they are worthy of their reputation as good books. There as been a ton of hype about LOTR ever since the movies came out. I think that for a whole generation of kids they are the defining fantasy epic of their generation. Much like Star Wars was for my generation.

In terms of Games Workshop's LOTR game I can't wait for it to die a horrible death. And the sooner it does so the better. The way I see it, LOTR rings is just stealing talent and resources from GW's other projects, like 40K or Necromunda. It drains writers, sculptors, artists, painters and game designers not to mention having LOTR stuff in the pipe stalls all other good GW products.

---------------------------

Some of the things in your post seem a bit confused to me Dr_Remulack. Or maybe I am just confused. Opposed rolls are not on the rise in either Necromunda or 40K. Necromunda has always used opposed rolls for hand to hand combat, but that is it. Considering all the different types of rolls you have to make in Necromunda opposed rolls are almost non-existant.

Meanwhile 40K since 3rd edition doesn't use any opposed rolls. In fact, 40K has moved away from the few opposed rolls used in 40K2.

Oh, and what is this "new Necromunda rules supplement" you mentioned?


Truckler

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PostPosted: Tue Apr 18, 2006 8:59 am 
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I think these "opposed rolls" work well in a skirmish type game like Necromunda but I can't really see their place in a game like 40K (or LotR). That would be unnecessarily complicated and not change the way the game playss enough to be worth it.

The games as a whole seem pretty useless. One of my friends got a starter set when the game came out and I tried playing it with him once. The game is nothing like balanced and fails to resemble the movies or books. Remember all those scenes where the elves were killing lots of orcs with their double-handed swords? Forget 'em. Those swords strike last. The goblins own the elves at close combat and they tend to outnumber them enough to outdo them at range as well. The only way for the good side to win appears to be by getting a large number of cheesy heroes and mauling the opposition.

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PostPosted: Tue Apr 18, 2006 9:24 am 
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Quote:
So seriously, does anybody here play this game or even give a damned about the new Necromancer rules supplement?


Quote:
Oh, and what is this "new Necromunda rules supplement" you mentioned?


necromancer

necromunda

i got it confused on first read as well.


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PostPosted: Tue Apr 18, 2006 9:52 am 
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I hate the LOTR games so much. The are truly awful, and GW just won't let them drop. The game mechanics are beyond crap IMO. The whole system is a whoever rolls highest wins, the named characters just own anything they touch (except for other named characters) and the models aren't even that great. Some of the metal models are quite nice, but the plastics are generally terrible. They all have faces melted into the rest of the body and often have very spindly pieces that snap if you look at them. I second Truckler's opinion that LOTR is doing nothing but sapping the resources of the design teams.

Not sure why this thread is in the Off Topic forum though. Might get more attention than in the Fantasy forum.

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PostPosted: Tue Apr 18, 2006 10:20 am 
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I totally agree with every body here. That the LOTR "tactical" game is CRAP!

BIG TIME CRAP, AS IN I JUST ATE 3 BEEF & BEAN BURRITOES, AND DRANK A SIX PACK OF SHITE BEER CRAP.

Or as I like to call it, "A lumber jack's bowl coiler". :crap

Anyway, if the LOTR game suddenly vanished, I really wouldn't give 2 shits. I admit, when it came out I bought a box set to try it, plus I got it at the Toy's R Us for a discount too. If you read the book, there are about 5-10 pages of "rules" and 80 pages of pretty pictures and fluff. Nothing more.

Despite my disappointment, I still bought a Gandalf/Frodo promo set at Walgreens and an Elf Ranger (LOTR) for my Mordheim warband. (The Balrog and Gandalf get a pass, they rock in any form)

I think the Ringwraiths can make great cultists/Chaos wraiths, but other than those acceptions they all blow.

I think those mini's would be better suited on square bases so they could double as Fantasy regimentals as well. Unfortunately, NEw Line Cinema didn't want people to be able to use the LOTR mini's with any other game. Hence the reason why they all have round basees and they are scaled down.

When this game tanks I am going to buy riders of Rohan and Harrad mini's. They will represent my Wallachian Army of Vlad Tepes and Sultan's Horde of the East.

Should be grand.

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PostPosted: Tue Apr 18, 2006 10:34 am 
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softwhisper wrote:

Quote:
Oh, and what is this "new Necromunda rules supplement" you mentioned?


necromancer

necromunda

i got it confused on first read as well.



Oops. Nevermind folks, your forum administrator is obviously dyslexic.


Turckelr

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The game designers themselves know these values are not realistic and they do not intend them to replace or invalidate the fluff. So let's get on with our lives and not fixate over the cosmic ramifications of game mechanics which we already know are streamlined for larger forces at the expense of detail.


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PostPosted: Tue Apr 18, 2006 7:54 pm 
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The way I see it, LOTR rings is just stealing talent and resources from GW's other projects


Don't worry Truckler! Seeing the game and mini's I don't think were losing to much on talent here, just resources. :cry:


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PostPosted: Fri Apr 21, 2006 11:10 am 
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Just out of curiosity, if a local game store were to offer LOTR stuff at half price (with a $10 purchase of another item).

Would you buy any of it?

Cause, at The Hobby Center I just bought a ranger, Gandalf, and Frodo for like $4. I was even considering getting the Balrog set, but it was still like $20-25.

I bought $10 worth of paint and magazine, and I got LOTR stuff for Mordheim.



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PostPosted: Fri Apr 21, 2006 12:05 pm 
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There is stuff I would buy if it were cheap enough. I think the Shelob model is quite nice, and it would make a great gigantic spider for Necromunda. But it still costs about £20, and I ain't shelling out on a model I will only use rarely. Maybe if it was like £10.

I have also heard that GW have dropped the lame crossover thing about their LOTR models... they now won't throw a shitty fit if you take a model with LOTR parts to an official tournament, or enter it into Golden Demon. At least that's what I heard.

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PostPosted: Sat Aug 26, 2006 11:43 am 
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I like the models, And I like the way the battles flow (the way mellees rage back and forth is the best i've seen) but the actual mechanics are rubbish.


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PostPosted: Sat Aug 26, 2006 12:13 pm 
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shiver85 wrote:
I like the models, And I like the way the battles flow (the way mellees rage back and forth is the best i've seen) but the actual mechanics are rubbish.


Weird. Every game I have seen has had some massive rumble in the middle of the board, with each side just runnning in to one another until one has died. It seems to me that missile fire is often pitifully weak and ineffective, and only really useful for hammering one specific model (like a character or banner) until it dies. It also seemed to be tediously slow, and even the new book that is supposed to deal with bigger, more general games supposedly (I don't know for sure... I heard from a GW staff member) fails to speed things up.

And while on the subject, I managed to get hold of a Shelob model for the knockdown price of £5! That model is a pain to put together (I had to pin every leg and the mandibles and the two body sections), but it'll make a fine gigantic spider for Necromunda.

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PostPosted: Sat Aug 26, 2006 1:11 pm 
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Weird, the battles i seen had 1 or more rumbles going on around tactical points on the board (hills, ruins, bridges), with each side moving reserves to where they were most needed, till one side broke. Its vivdly apparent to me that missile fire is laughable, with archers basically being a last line of defence when the line breaks. It seems that games could be really slow, unless the players know how to crack on and get it done quick-smart.

So in conclusion: I like the movement and unit coherency related rules (which really do whizz all over WHFB). Everything else (HTH and archery mainly) wants looking at long and hard. Or tipexxing.


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PostPosted: Thu Aug 31, 2006 3:00 am 
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LOTR was the first GW thing I collected, about seven months later, I didn't like it anymore and started collecting SPace Marines, I havn't bought a single model since.
The last game I played was ages ago, Battle company style heroes that sort of stuff. Basically what happened is that the evil heroes went around slaugtering everything until they ran into Boromir, who killed them.
I find 40K and Warhammer much better games, with loads better minitures and frankly, I don't really care if the whole system upped and died.
The fact is, the last model i bought for myself was Boromir, and once I had my favourite character... Well I lost the will to continue collecting.

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PostPosted: Mon Mar 05, 2007 6:21 pm 
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i agreewith truckler 100% :chaos it is useless garbage and u will be hard pressed to find a serious LOTR gamer truth be told the universe isnt big enuf for it..i mean warhammer u cna keep on expanding LOTR its kinda done......

if u know wut im saying


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