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Suggestions For a new Fantasy Army

 Post subject: Suggestions For a new Fantasy Army
PostPosted: Thu Oct 04, 2007 12:05 am 
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So, Im going to finally learn how to play fantasy....
The thing is, the only armies that appeal to me are Skaven and the Ogre Kingdoms.
Any pointers on these armies?
Any criticism, suggestions or ramblings would be much appreciative
:chaos

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Last edited by KRUG_666 on Thu Oct 04, 2007 9:44 am, edited 1 time in total.

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PostPosted: Thu Oct 04, 2007 12:23 am 
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I don't really know much about the armies and what not, but what I think works the best for me is picking my armies based on what looks appealing to me. After all I will be spending a lot of time painting, converting and looking at them. So, of course I want to have fun doing that.

Unfortunately for me, to many of the Warhammer Fantasy armies appeal to me. It is a far shorter list to name the ones I don't think are cool. And of course neither the Ogre Kingdom nor the Skaven are on the "I don't think they are cool" list.

Personally, though if I had to chose between the two. I would go with Ogre Kingdoms.

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PostPosted: Thu Oct 04, 2007 5:13 am 
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Now, take this with a grain of ignorance as I've been out of the loop for ~10 years, but... It seems to me that you'd have fewer models to buy & paint with an Ogre Kingdom's force than a Skaven...

Generally speaking, after the "look" of the army, the most important thing to me is the "feel" -- Ie, how does it play on the table?

Skaven -- huge swarms, scary magic, overwhelming the enemy with huge losses

Ogres -- small regiments of dead-hard killing machines, marching inexorably into the enemy lines, crushing all who stand in the way


...Just keep that in mind, too, in addition to what "looks" cool...

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PostPosted: Thu Oct 04, 2007 5:15 am 
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Oh, and next time, call the thread, "SUGGESTIONS for a new Army" not just "SUGGESTIONS" --- you're liable to get "Don't type in all caps" :P :D

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PostPosted: Thu Oct 04, 2007 5:43 am 
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You guys need to keep in mind that ALL GW require a minimum dollar amount spent and each WFB Army has at least one swarm unit.

For Ogres it's the Gnoblar units, you're required to take at least 1 Gnoblar unit for every Ogre Special unit that you want to take.

This is done for the purposes of army balance and sales.

Just something I think you should keep in mind.

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PostPosted: Thu Oct 04, 2007 6:22 am 
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most fantasy army will costquite a lot of capital and skaven is probs one of the most expensive due to the many units u have to have to make the army effective. i myself am a skaven and lizardmen player.

well u have to think about what appeals to you about each army and how your playing style works with each force.

the only bad thing about skaven in my opinion is the fact taht u spend £18 (regiment box set) and can make a 40 point unit out of it.

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PostPosted: Thu Oct 04, 2007 7:04 am 
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Skaven aren't that expensive, short of using storm vermin all their foot troops are plastic, hell even the rat ogres are! I ran a skaven army for several years and it was great as long as you don't get hit in the flank or rear. :D

I have a huge dilike for Ogre kingdoms due to the fact they feel oh so tacked on, they literally appeared in well established fluff because fantasy had to have a new army because 40k did (tau). I am sure someone will argue about that but its just mho.

Skaven are terrific, they are a real blast to play as and can vary their armies enormously. You could go the traditional big infantry block heavy or you could try multiple big beasties and packs, or go for an all skirmisher with lots of assassins.. Then there is the skyre clan with tons of engineers and warmachines....yeah I like them a lot lol.


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PostPosted: Thu Oct 04, 2007 9:51 am 
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Hmmm....I like the idea of the Skaven as a very versatile army that can swarm and has all sorts of kool stuff but the Ogres sound like they might be pretty lethal and you take less troops.....

So I guess it boils down to what I feel looks kool huh?

Well thanks for the input, and sorry for the all caps :P mujadaddy

My oppenents will be fielding High Elves, Brittonians, Empire, Wood Elves and Orcs.

Are both armies suited to giving my oppenents a run for their money?

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PostPosted: Thu Oct 04, 2007 10:06 am 
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Ogres are not considered a top teir army and they rarely if ever win tournaments. This may be because they are not as abusable (I doubt it though) but its more likely because they have no rank bonus and their "main strength" the bull charge is easily countered by moving towards them.


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PostPosted: Thu Oct 04, 2007 3:25 pm 
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Rift wrote:
Ogres are not considered a top teir army and they rarely if ever win tournaments. This may be because they are not as abusable (I doubt it though) but its more likely because they have no rank bonus and their "main strength" the bull charge is easily countered by moving towards them.
According to this, they get a rank bonus.

Back in *my* day, you'd just take a chaos army of Dragon Ogres. :twisted: ...alas...

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PostPosted: Thu Oct 04, 2007 4:02 pm 
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of course they get rank bonus but u need 10 ogre bulls to get merely plus one to combat resolution.

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PostPosted: Thu Oct 04, 2007 4:33 pm 
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which is what 300+ points? :-)

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PostPosted: Thu Oct 04, 2007 4:52 pm 
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My point exactly, unless the player is strategically retarded they don't get rank bonuses.


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PostPosted: Thu Oct 04, 2007 5:24 pm 
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8 models (2 ranks of 4) and 280 pts, naked, is what the GW link said.

...I'm way out of the loop... 35 points doesn't sound like a lot to me... These things have 2 wounds, right?

I used to pay 65 for Khorne knights ;)

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Populus vult decipi, ergo decipiatur... (Mujadaddy)'s Rule: Painted armies will always outroll unpainted ones.

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PostPosted: Thu Oct 04, 2007 5:42 pm 
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The game has changed a lot mujahdaddy, with iron breakers at 13 points a pop with 2+ armour saves in CC paying 150 points for a +1 combat res bonus just aint worth it.

Ogres can win they just dont very often thats all. :)


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