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(Mordheim) Best warband?

 Post subject: (Mordheim) Best warband?
PostPosted: Wed Nov 30, 2005 8:47 am 
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In your opinion what is the best warband of Mordheim?

I personnaly like the undead even if I think their a little weak.


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PostPosted: Wed Nov 30, 2005 4:46 pm 
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What makes you think that undead are weak. An almost entirely fear causing warband, low henchmen cost and rock-hard leader. They do miss out on missile fire and the zombies and wolves don't gain experience, but they are a pretty good starting warband IMO. Skaven are probably the best at start up, as their heroes can pack a real punch, and they get dirt cheap henchmen. But I have always had a soft spot for Sisters of Sigmar... Sigmarite Warhammers are just too good!

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PostPosted: Thu Dec 01, 2005 7:59 am 
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great leader and fear can't win a game alone, even if it is feasible to start a campaign with 15 models with the undead the fact that most of them wont gain experience and have really low stats can make it hard to play but that is also why I like them.


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PostPosted: Thu Dec 01, 2005 7:10 pm 
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Sw4t wrote:
great leader and fear can't win a game alone, even if it is feasible to start a campaign with 15 models with the undead the fact that most of them wont gain experience and have really low stats can make it hard to play but that is also why I like them.


I never suggested they would. But for a starting warband Undead can be pretty handy. Fear can be an awesome asset... I have seen it ruin a warbands day when they have faced Undead. Skaven in particular get screwed over by fear. Of course any wiley player will keep their warband close to the leader to benefit from the higher leadership, but the very fact that fear can potentially stop a charge makes it good. And having the best leader in the game is good as well.

Of course, as the warbands gain experience, Undead suffer more and more, because many of their models don't get any better. But Vampires can accrue experience quite rapidly, and if you can get a hero Ghoul or two, they can become decent fighters. All in all I don't think Undead are all that bad... I think they start out strong, but they just don't advance as rapidly as other warbands.

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 Post subject: Errr.....
PostPosted: Mon Jan 30, 2006 3:39 am 
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You forget that ghouls are superior to humans statwise..... Take your Vampire and Necro then bolster your Zombies with a Ghoul or two and hope one gets to be a Hero at some point. Hero Ghouls are good..... really good. Thay lack weapons but have better stat caps than most other basic races.....


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 Post subject: Best
PostPosted: Mon Jan 30, 2006 8:59 am 
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Dwarf Treasure Hunters.
Their only wweakness is their movement.
These guys are tough.


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PostPosted: Sun Feb 05, 2006 3:07 am 
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Skaven! Skaven! Skaven!
When i played with skaven i only lost one game in 2 tournies, to sister of sigmar all armed with slings and magical dodads. Apart from that i rolled over every warband that i came accress. The only other time i nearly lost was to an undead warband. It was the biggest friggin warband i've ever seen! but i managed to squeeze the win in the last turn.
SKAVEN ROCKZOR! :twisted:

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PostPosted: Sat Feb 25, 2006 5:35 am 
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Got to go with the Dwarves. Route tests just arent an issue. Last game I played down to my last man and although I didnt win (obviously) I still think that I caused more serious injuries while my stunties were all good to go for the next game (aside from my dead trollslayer :cry: ).

Wiych hunters have lovely fluff but arent as easy to play a dwarves. Those are the only two I have experience with.


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PostPosted: Fri Mar 31, 2006 10:06 am 
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I like Reichland Mercenaries.

I had a 13-strong warband with 7 marksmen w/ Crossbows, one marksman hero with a longrifle (quickshot, nimble, and hunter skills), two younglboods tooled up for close-combat mounted on warhorses, two champions with longbows and hunting arrows, and a Merc. Captain with dueling pistols, Longrifle, and a chest wound (-1 T)

Those volleys of crossbows were lethal.

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PostPosted: Sun Jun 11, 2006 9:45 pm 
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the widowmaker wrote:
Fear can be an awesome asset... I have seen it ruin a warbands day when they have faced Undead.


In my warband's experience, Fear has been a gamewinner. In my group, we have two Undead players, a Skaven player, and a Marienburger player. In my last game against the Skaven player, I charged his leader with my Necromancer (I did't care if he dies - he became permanently stupid after the first game) and a Hero Ghoul. Fear stopped a countercharge in the Skaven player's turn (following my Ghoul eating his leader) from a group of four Skaven, including a hero. I voluntarily routed on my next turn, as I was getting mauled elsewhere and my Vampire had died the game before, leaving me better off to hit and run.

Senbei wrote:
Hero Ghouls are good..... really good.


That they are. Especially when the very first thing they roll is "Lad's Got Talent".


Now, in answer to the actual topic of the thread, I'd say that there is no "best" warband - it all depends on your play style. I like Undead for the Fear factor, but I desire a little more flexibility than is offered by Zombies. I'm going to be trying a Pirate warband for the balance of shooting and combat in the next couple games I play.


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PostPosted: Tue Jun 27, 2006 6:47 am 
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Skaven are the best. They can have (I think) up to 20 members, and get access to the tail weapon, and high movement.

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PostPosted: Tue Jun 27, 2006 7:55 am 
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Some folks say I am psychotic, but I like playing Witch Hunters. Even though, I always get stomped by Tilean warbands, Shadow Cheese Elves, and a 485 rated Witch Hunter warband.

The Tileans/Shadow Cheese always use the same tactic. Take cover and shoot everything, then send a couple henchmen to complete the objective.

Very boring, no fun to play with. The Witch Hunters (485 pt warband) are just incredibly hard to play against, rabbits feet, lucky Charms, and other various devices to preserve the lives of Witch Hunters.

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PostPosted: Fri Jul 07, 2006 4:06 pm 
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If I could, Dr_Remulack, I'd take you on with my VC warband.

Vamp died, and I don't have the funds to replace him. My Necromancer suffers from Stupidity, but has the Spell of Awakening. I have a Hero Ghoul, a Dreg, a Warlock, an Imperial Assassin, and a bunch of zombies. It's quite characterful.

Alternatively, you could try taking on my Pirate warband, but they're a little too much like your Shadow Cheese Elves or Tilean foes when it comes to ranged attacks, and they aren't exactly lacking in close combat, either (lucked out with my first few games and wound up with 6 heroes, some henchies, and three hired swords - Trollslayer, Treasure Hunter, and a Freelancer who was free due to two consecutive rolls of "Returning a Favor".


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PostPosted: Fri Jul 07, 2006 4:33 pm 
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Last Mordheim campaign I played in I used Sisters of Sigmar against an Undead Warband twice. My Sisters warband was fairly average... Matriarch, three sister superiors, augur, few novices and sisters and a pit fighter hired sword. The undead warband had decided to go for the comedy zombie horde, with a tooled up vampire (who got very hard very quickly) and 14 zombies... it actually worked quite well against some opponents (especially Skaven). But in two games I played against it I took 31 models OOA, which included a wandering Ogre that decided to join his warband, and an impressive 8 zombies OOA in one turn by my matriarch :eek:. In a big ruck near the middle of the board I managed to cast Soulfire... instant S5 hits on all undead models within 4" (which was all of them left on the board). My opponent did manage to pass a number of rout tests on zombie leadership (Ld5) during the two ass-kickings I inflicted on him. Unfortunately after the second game I played him the Vampire died and his warband had to restart!

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PostPosted: Thu Nov 22, 2007 11:02 am 
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I'd have to go for skaven, in any campaign they seem to rise to the top pretty easily compared to other races and they seem ideally suited to the kind of environment the game is set in. Having said that Undead are definitely a good warband and when Dwarves are on the table you know you're in for the toughest of battles.


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