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Fallen Earth : Post-Apocolyptic free-to-play MMO

 Post subject: Fallen Earth : Post-Apocolyptic free-to-play MMO
PostPosted: Tue Feb 21, 2012 8:40 am 
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"We know it started in Asia, somewhere in India or Pakistan. A bunch of locals came down with some sort of virus that killed just about everyone who came into contact with it. Unfortunately, during the early stages, the virus was highly contagious and the infection was all but undetectable, so it spread fast. The later stages of it caused some sort of muscle contractions that looked like dancing, which reminded someone of a multi-armed Hindu god, and so it got named the Shiva Virus. Despite all the technology and wealth available, people died by the thousands. Then the nukes started going off. Not sure who started it or how, but within a few days, a good chunk of Southern Asia was irradiated wasteland. A couple of invasions and some more nukes later, and the whole world pretty much got screwed.

The beginning of the Fall is somewhat up for debate, but 2055 is the most common year cited. By the time the virus actually reached North America in 2056, war had broken out on the east coast between the United States Government and the Federal Emergency Management Agency, (which was supported by the United States military). By most accounts, the Fall was over by 2062, around the time of the death of the last President of the United States. At that point, every human being was locked away in some sealed bunker, an immune carrier of the Shiva Virus, or dead. It’s estimated that less than one out of one-hundred people survived the Fall, and even that sounds generous.

Around here, we had some additional problems, seeing as how a few nukes had hit the region (not sure who sent them) and a lot of the old Rothium kegs that were being used by GlobalTech to generate power were busted. The way the Techs tell it, the kegs were supposed to use heavy water to provide power; when rainwater got in them, they just spewed radioactive nanites. Few folks have a clue what all that means, but it’s obvious that radiation is still common throughout the region, and it does a good job of keeping people from reaching the outside world. There’re all sorts of nasty critters and radioactive storms just outside the Province, and they’re a good way to get yourself dead. For now, we’re stuck in the Grand Canyon Province. It could be worse… somehow…"

http://www.fallenearth.com/


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PostPosted: Tue Feb 21, 2012 9:40 am 
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you being paid to advertise the game? lol

anyway, I played this back when it first came out and it got boring & repetive pretty quickly.
Interesting take on crafting, but other than that........yawn.......

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PostPosted: Fri Feb 24, 2012 7:30 pm 
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yeah i wish, lol.

I started playing when it went f2p and have really enjoyed it. The world is massive, with lots of places to explore and the open world pvp is quite fun.

Overall Fallen Earth has more of a flight simulator then an arcade game vibe. The logistics of post apocalyptic survivalisim may not be the most exciting thing, and sure it gets repetitive... walk, ride, or drive to next town... then dodge, fight, or befriend whatever is living there... then loot, scavenge or buy as much as you can carry... and then move on to the next town.

As far as games go, it doesn't get moer max max then this. You can go for days in any direction, play for months and never visit the same town twice.

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Look at the screenshot - no mobs. no pcs, no npcs, no quest icons. no action whatsoever... just a lonely traveler with nothing but his six shooters, a motorcycle, a full tank of gas, and the dusty road stretching as far as the eye can see.

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No load screens, no classes, no invisible walls, no rails, no training wheels, no babysitters to hold your hand. This is a game that is defined by what it doesn't have almost as much as what it does have.

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What it does have is the most realistic re-creation of the grand canyon ever in a video game with accurate sizes and distances, realistic combat that results in the ability to one shot things from very long distances, and the freedom to go and do anything you want in a fairly realistic manner.

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And zombies. Lots of zombies.

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