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D&D 4E

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PostPosted: Sun Nov 28, 2010 2:02 pm 
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Lance Corporal
Lance Corporal

Joined: Sun Nov 28, 2010 11:54 am
Posts: 247
To be honest, I haven't played D&D in about 4 years, so I haven't even looked at the new rules. But in answer to alot of things, I was never overly concerned with the skill limitations or being hampered out of basic actions by the rules. The books were and would still be sort of guidelines.

And I did buy the Call of the Wild add on book with the oozemaster, it had some decent ideas in it, some of which turned out to be disgustingly broken and banned from my groups play (shifter for example).

And there is a certain amount of common sense to it. It was playing a game which was part imagination and part math. Most of the fun of the game was in the player-player and dm interaction, and I never really got bored with the combat, but mostly we stuck with the one to two challenging combats per game session.

Either way, I don't think a rules change alters the more interesting parts of the game, mechanics are mechanics, the game was always 80% in the minds of the players as far as I'm concerned.


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