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Trying to complete space wolves chapter

 Post subject: Re: Trying to complete space wolves chapter
PostPosted: Sun Oct 27, 2013 4:06 pm 
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I dont favor bikes and land speeders personally. Id be putting the points into something else.

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 Post subject: Re: Trying to complete space wolves chapter
PostPosted: Sun Oct 27, 2013 5:37 pm 
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What's wrong with bikes? I've not really used them yet.

I suppose if they don't work I could replace them with thunder wolf cavalry.


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 Post subject: Re: Trying to complete space wolves chapter
PostPosted: Mon Oct 28, 2013 9:11 am 
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I think they are pricey for what you get. Id rather have jump packs over bikes. They dont seem to get enough shots for the unit cost.

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 Post subject: Re: Trying to complete space wolves chapter
PostPosted: Mon Oct 28, 2013 4:45 pm 
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They do have the twin-linked (re-roll misses to hit) plus the space wolves bikers get +2 attacks when charging and they have the +1 toughness for being mounted. at 25 points per biker, doesn't seem too bad to me.

While the Skyclaws (jump packs) also get the +2 A when charging, they don't have the re-roll or the +1 T at 18 points a model.

*edit*
Although 25 points does add up pretty quick, it would be 250 points just for a squad of 10 before any upgrades (like attack bikes and other weapons)
while the jump squad would be 180 for 10


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 Post subject: Re: Trying to complete space wolves chapter
PostPosted: Tue Nov 05, 2013 4:11 pm 
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Maybe im missing out on a trick in my SM army? Hell im still missing the new DA codex lol.

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 Post subject: Re: Trying to complete space wolves chapter
PostPosted: Tue Nov 05, 2013 4:56 pm 
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Well, the bikes have a re-roll to hit for the new twin-linked rules, they also get +1 to attacks for close combat weapons. The space wolf bikers also have berserk charge giving them an additional +1 to charge (but the jump packs have this also). Finally, the +1 T for being mounted.


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 Post subject: Re: Trying to complete space wolves chapter
PostPosted: Wed Apr 22, 2015 4:36 pm 
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Ok, so I got my hands on a copy of the new SW codex and it completely answered my question of "what should I get to build Ragnar's company?" as the codex had his entire company listed.

However, IMO whoever wrote it, I think did a piss-poor job.

First - I've not gone over the list completely and compared it to the force organization rules, but I don't think it's a legal list.
Second - Ragnar is supposed to be charge in and go berserk in HTH kinda person and his army would reflect that. However, the bulk of his troops are the standard Grey Hunters and only a single squad of 5 Swift Claws, really? and not a single unit of TW cavalry!
I could keep going, but I'm just going to throw that list out and pretend those pages don't exist, the list they put up is that bad.

My thoughts on a Ragnar company would be HTH and fast moving with very little heavy support or slow units. (get in, hit them hard, get out, repeat)

Logan's company would pretty much be just the opposite in my mind. (lots of long fangs, terminators and other heavy hitters. But not much for HTH)


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